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Warrior - 3D character

This is the first character I had sculpted, as a task for the university. I had textured using polypaint in ZBrush, without UVs, directly in the high polygon model, so we had not prepared the character for a game, only for the render. I had a lot of fun texturing with a stylized style. Then, the next step was posing the model with transpose master. As it was my first character sculpt, I learned many interesting things!

Textured in ZBrush with polypaint

Textured in ZBrush with polypaint